2011年11月20日星期日

Wow 4.3 PTR: Valor and conquest point changes

Bashiok has just announced new valor <a href="http://www.bookwowgold.com">Wow Gold</a> point and conquest point changes coming with patch 4.3 that aim to de-emphasize the collection of valor points as a primary way to gear up for content. Both 10- and 25-man versions of the Dragon Soul raid will give 100 VPs per boss, down from 115 and 135, and Firelands bosses will only give 50 points each. The changes are intended to encourage killing bosses for loot rather than killing bosses for valor points to purchase loot. One can also surmise that the change is being introduced to give players more of a reason to try the new Raid Finder feature, where bosses drop loot with a unique power level.

On the PvP side of the equation, the number of conquest points received for the first daily Battleground is increasing to 100 up from 25, allowing players to work toward their conquest point caps quicker while not feeling like they have to run Rated Battlegrounds or Arenas. Both Rated Battlegrounds and Arenas will still earn players points more quickly, but this change should allow those players who prefer regular Battlegrounds to not be left in the dust.

I cannot help but wonder, other than what has already been explained, what the motivation is behind further changing the raid game to make 10- and 25-man raiding so similar. While I have raided in both size groups and enjoy both types of environment, a 25-man raiding guild at this time is at a severe disadvantage when it comes to encounter difficulty. We just reported yesterday that over 1,000 guilds have killed heroic Ragnaros, with a majority of those kills on the 10-man size. It is readily becoming apparent that the only reason to <a href="http://www.vamke.com">buy wow gold</a> raid with a 25-man group is that of personal choice as opposed to mechanical differences. What confuses me is the insistence on the 25-man raid size for the Raid Finder, when 25-mans are further being de-emphasized.

Badges and valor points originally were the consolation prize for not being lucky with your drops in dungeons. Back in The Burning Crusade, you augmented your gear with badge gear because something that you needed just wouldn't drop. Now, valor point gear is a necessary step in gearing up your character. I understand the reasons for slowing valor acquisition and agree with those sentiments. However, is it worth lowering the desire to do 25-man raiding even more for those guilds out there that still raid in the 25-man raid size? How many of them are left that really care? I'd love to know why we are still raiding 25-man raid instances.

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The article from:(Wow gold sales site)www.Bookwowgold.com

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